Sunday, November 15, 2009

BP14_20091115_ReflectiveMediaAsset

Check out my One Minute Spot for Storybird

BP13_20091115_Response to Candice's post

Sunday, November 15, 2009

BP_20091115_NewWeb2.0_tool_post






Mutapic.com is a web 2.0 tool for art students or graphic design students. This tools takes two images and will morph them together. The application then has various tools that allow for manipulation of the morphed design, giving numerious outcomes for the possible design.













How one could use this in the classroom would be as a tool for a lesson on Logo Design. Students could use the images, shapes, icons or symbols available on the application or they could import new images to work with for their design. This lesson could be organized as small group or individually developed projects.
The small group approach would promote collaborative learning concepts and citizenship in the classroom. This lesson would extend beyond just that of design development, but socialization skills and teamwork. Concepts traditionally thought to be fostered in athletics. This lesson would also use technology applications that would foster skills the 21st century learner needs to be productive in our future society.
Posted by CRWMatt at 6:31 PM
Labels: concepts, creative, design, develop crafts, media asset web2.0 tools
1 comments:

Rosie said...
This tool is really neat and similar (but not exactly) to the tool Lori blogged about. I believe students would enjoy manipulating the images and seeing the results of their combinations. I like that you pointed out the ability to assign projects with this tool in small groups.
November 15, 2009 8:08 PM

BP12_20091115_Response to Emily's Post

SUNDAY

BP8_110902_Vizzle
Vizzle is a nice tool for younger students or students with learning disabilities. With vizzle, you download the program onto the computer then log in. It has a free trial but if you would like to use it long term, you do have to pay for it. You can create lessons in any of the following four types: matching, a game/quiz, a book, or printable worksheet. There are images included in the program or you can add your own. Also, there are lessons and tools included if you do not want to make your own. Let's use a hypothetical situation to explain how this program could be useful in a classroom. You have 20 students in your class of first graders and four computers at the computer center. During centers, on the computers you pull up vizzle and have a playlist of activities for the students to do. The playlist consist of a matching game and a quiz game. The students will go at their own pace but the computer helps guide them in the activities. With the matching game, if they get the answer wrong it takes it away or puts an X and if they get it right, it cheers them on. After completing the game, it has a fireworks animation for the students. They do the same thing with the game/quiz which automatically helps them with counting because they have to count their moves. The whole time the students are learning the pictures with the words and reading. You can make it harder or easier and include a lot of variety with the lessons so you can use it the whole year. Also, with the printable worksheets, for students who don't communicate well, you can print out the picture squares and allow them to use those for communication. For example, have a pictures of the different things on the lunch menu then at lunch time have them pick the card that shows what they would like for lunch.

Below is a picture of the game format.




Vizzle: http://www.monarchteachtech.com/vizzle
POSTED BY EM'S NOTSOEXCITING BLOG AT 4:48 PM
1 COMMENTS:

Rosie said...
Using this as a center activity is a great idea. I like that its so customizable. What age range do you think this tool would work best for?

NOVEMBER 15, 2009 5:48 PM

BP11_20091115_Response to Lori's Blog

BP#12_2009/11/3_Web2.0tool_Repper


Repper http://repper.studioludens.com/

http://repper.studioludens.com/patterns/pattern_28D739D4-9B45-9CC3-F938-FAFA8F0D686B.jpg

Repper is a most amazing tool. It will take and make a pattern out of any image that you place into it. My example photo is of my printed name, Lori L. Pickering. The Repper tool will take a square section of your image and repeat it, making a beautiful pattern.

You can manipulate the design by moving your placement square or you may change the pattern type. It is surprising how different the patterns are. The section square may be moved and the patterns will morph into stunning and amazing designs.

You may embed your pattern into your social profile background.

All designs can be used publically under the Creative Commons license for non-commercial use.

You can follow Repper on Twitter or subscribe on your blog feed. In ETC, this would be a cool way to create blog pictures. It almost has a “hidden picture” feeling to it, because you will be amazed to see what the image originally is. It feels and looks like those extreme close up photos and when the camera is pulled back you are surprised the see that pattern was created from someone’s face!


I do have more to explore in Repper, but I am already thinking of cool ways to use this tool in the art class. First off, the idea of teaching the art principle of Repetition with this tool is a perfect fit. From simple to complex images, my students could create brilliant patterns for printed book covers in bookmaking. For patterns used in graphic design or web design, Repper is also a perfect fit. The students’ as well as the teacher’s imagination will be captured by the beautiful designs.

I even thought that by using a black and white line image or a hand drawn design, the pattern could be printed out and use as a coloring sheet for color themes, warms and cools.

I will be using this tool in my own artwork, lesson plans and my web-work. It is really fantastic!


Posted by Lori Pickering at 4:39 PM
1 comments:

Rosie said...
Wow Lori! What a cool tool for an art classroom! Perhaps you could also have students bring in their favorite photos from home to make graphic patterns? That would add a personal touch :)
November 15, 2009 5:54 PM

BP10_20091113_StoryBirdStorytellingTool


Storybird is a collaborative storytelling tool that caught my eye when browsing for a new Web 2.0 tool to explore. Storybird allows users to drag and drop images from their art gallery into “pages” and add text to go along with the images or vice versa. The pages are laid out in a simple easy to read manner that would be great for younger, elementary age children. Stories are saved for each user and can be shared with anyone the user wishes to share with. My favorite feature of StoryBird is the ability to invite collaborators to your story to share in it’s creation. I could see uses this in a variety of ways in a school classroom. I would form groups of students (probably 3) and have them collaborate on one storybird. The teacher would start each group with a writing prompt or starting them with an image for inspiration. Students would take turns adding pages and developing their storybirds by adding images and text to their pages. After the teacher reviews the storybirds, makes suggestions for revisions and revisions are made, students can publish their story. Their published story will remain accessible to them as they begin new storybirds and they can be shared virtually with their friends and family. I would love to take students storybirds and display them using a projector during open houses or other event where parents are available to view their student ‘s work. The Storybird resource can be found at: http://storybird.com/

Friday, November 13, 2009

BP9_20091113_ElearningForKids



eLearningforKids is a Web 2.0 tool that allows students to study a variety of subjects through individual interactive courses worldwide. The not for profit organization that runs this site operates completely on donations. Their vision is to provide a quality education to students around the world online. This tool does not only provide education to English speaking students but also work with students from around the world, especially developing countries where students are rarely given even a basic education. One of the best parts about this tool is the fact that it has complete courses rather than just games that tend to be surface level. In my previous experience with teaching, technology has been implemented in a half-hearted kind of way- these courses are meant to teach an entire interactive lesson, rather than an add-on to the existing curriculum. I experienced a few of the courses they offered and felt they were engaging and interactive for students as well as a great way for parents to supplement their child’s education from home. For example, the course on Matter would be excellent to use as a part of science education centers or as a supplement to send to parents to go over with their child at home. The courses would also be fantastic for ESOL students as many courses are offered in multiple languages as a way to supplement their learning while they are still getting familiar with their new language. The Google Search course as well as the typing courses are great kid-friendly ways to teach basic computer skills.

BP8_20091113_ProducteevWeb2.0


Producteev is a multi-channel, group productivity application with so many features that you’d have to see it for yourself. The main benefit of this Web. 2.0 application is the ability to collaborate on any task with multiple users with a variety of tools available to help you stay on track and to communicate with other group members. While I can definitely see the benefit that this tool would lend to businesses, I also feel that it would be a beneficial tool for group projects for middle school students and up. Tasks can be assigned to certain group members and timelines created in order to keep everyone on track. Any files needed to complete the project can be uploaded to the files tab, very useful for educators who would like to share project instructions or other resources with their students. The progression bar is one of my particular favorites as it allows any user assigned to a task to visually assess how far along the project is coming. Comments tabs allow users to discuss the project all in one place. The Live Feed tab keeps everyone in the know by showing what all users have added, completed, uploaded, etc while also allowing users to post customized status updates (similar to Facebook). In a 9th grade English class where students are required to lead a seminar on the last book they’ve read, students are assigned various roles. The teacher uses Producteev to assign each student tasks. To monitor the progress of the projects, to offer comments and suggestions as necessary in the comments tab and to view the files that the students have uploaded as well as set deadlines and send reminders. This would be great for students who are doing most of their research from home, the school library, the public library etc. where any user may access the tool as long as they are connected to the internet.

For more information please visit: https://www.producteev.com/’